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Old May 10, 2008, 04:24 AM // 04:24   #1
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Default Do Spells Affect Adrenaline?

Do spells increase adrenaline? Or do they have to be physical attacks to do that?
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Old May 10, 2008, 04:38 AM // 04:38   #2
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physical attacks I do believe. Wand/Staff attacks do affect adrenaline, but spells do not
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Old May 10, 2008, 04:59 AM // 04:59   #3
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You gain a little bit of adrenaline from taking damage (read this on the guild wiki page about adrenaline), so in that way enemy spells that hit you increase you're adrenaline, but you're spells dont increase ur adrenaline.
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Old May 10, 2008, 05:03 AM // 05:03   #4
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when in-game, press f10, then search for 'adrenaline'
it will direct u to here: http://wiki.guildwars.com/wiki/Adrenaline

whenever u need info bout sumptin, use this feauture
u can use it for missions help, elite skill capping, skill descriptions, etc
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Old May 10, 2008, 10:48 AM // 10:48   #5
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Normal attacks and attack skills
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Old May 10, 2008, 11:33 AM // 11:33   #6
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Dark Fury and Mark of Fury increase adrenaline, and they're spells. They aren't the type you'd bring on a Warrior though.
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Old May 10, 2008, 07:17 PM // 19:17   #7
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I believe that you gain 1 strike of adren for every 10% max health you lose, I dunno, might wanna check wiki.
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Old May 10, 2008, 11:58 PM // 23:58   #8
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Using spells on an enemy doesn't get you adrenaline (asides from snowball of course )

Enemy spells that hit you will increase your adrenaline by a tiny amount.
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Old May 11, 2008, 02:51 AM // 02:51   #9
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Quote:
Enemy spells that hit you will increase your adrenaline by a tiny amount.
Wrong. Damage (GW definition of damage) gives you adrenaline, in the order of 1 point per 1% of your max health.

An adrenaline strike (the cost you see on the skills) is 25 points.
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